Appendix C — Example Prompts
Suno model: v5.5
These were the prompts I used to build the first lexicon and descriptor library. I have kept them complete because the relationship between fields matters more than any one phrase. They are examples of how I structured an idea, not recipes guaranteed to reproduce the same result.
The wording is retained while spacing and field labels are normalised for readability. In each prompt, several fields point towards the same musical behaviour instead of acting as isolated requests.
The fifth source prompt belongs to Pressure. I keep it with the breakdown because the two source generations and Mashup explain why the final language is there.
Contents
Section titled “Contents”- Liquid Drum and Bass × Chiptune
- Psychedelic Drum and Bass × Slushwave
- J-Core contrast arc
- Liquid Drum and Bass baseline
1. Liquid Drum and Bass × Chiptune
Section titled “1. Liquid Drum and Bass × Chiptune”I gave the Liquid Drum and Bass rhythm and bass responsibility for the scaffold. Chip leads and arpeggios act as the Anchor, while spectral and harmonic language connects the two electronic palettes.
Genres | Liquid Drum and Bass | Chiptune
Identity | Cohesive Hybrid | Equal Influence
Bass | Rolling Reese | Deep Sub | Warm Harmonic Motion
Harmony | Harmonic Motion | Luminous Pads | Dreamlike Atmosphere
Melody | Square Wave Leads | Chip Arpeggios | Emotional Hooks
Textures | Spectral Morphing | Harmonic Bloom | Shimmering Harmonics | Evolving Timbres | Crystal Detail
Drums | Crisp Amen Variations | Ghost Notes | Tight Breakbeats
Vocals | Female Lead | Ethereal Delivery | Natural Phrasing
Priority | Cohesive Hybrid | Chip Timbres Throughout | Never Halftime
Motion | Continuous Evolution | Microvariation | Organic Transformation
Sound Design | Resynthesized Textures | Spectral Layers | Morphing Synths
Mood | Nostalgic Wonder | Euphoric | DreamlikeWhat to notice:
Chip Timbres Throughoutprotects the Chiptune identity across the arrangement.Never Halftimeprotects the Drum and Bass Kinetic Engine.- Spectral and motion fields give both styles a shared language of transformation.
2. Psychedelic Drum and Bass × Slushwave
Section titled “2. Psychedelic Drum and Bass × Slushwave”This prompt came together once I stopped asking both genres to shape the whole track. Drum and Bass supplies motion; Slushwave supplies haze, degradation and atmosphere.
It became the final cohesion prompt in Flowstate In Yellow.
Genres | Psychedelic Drum and Bass | Slushwave
Bass | Rolling Modulated Reese | Deep Sub | Psychedelic Motion
Harmony | Dreamlike Pads | Suspended Chords | Modal Colour
Rhythm | Rolling Psychedelic Breaks | Continuous Forward Motion
Textures | Tape Flutter | Granular Bloom | Dream Haze
Drums | Rolling Amen Variations | Ghost Notes | Crisp Breaks
Vocals | Female Lead | Ethereal Delivery | Natural Phrasing
Priority | Hypnotic Groove | Dreamlike Atmosphere | Never Halftime
Motion | Constant Evolution | Fluid Motion
Mood | Hypnotic Wonder
Structure | Continuous Flow | Reflective Outro
Influence | Modern Psychedelic Drum and Bass | SlushwaveWhat to notice:
Dream HazeandCrisp Breakspull in different directions, but they are assigned to different layers.- Priority protects both the hypnotic atmosphere and full-time motion.
- The structure avoids hard stylistic blocks by asking for continuous flow.
3. J-Core contrast arc
Section titled “3. J-Core contrast arc”This one is built around contrast. Several fields describe the same movement from digital instability in the verse to clean, euphoric release in the chorus.
Genres | J-Core
Tempo | 185 BPM
Intro | Digital Boot | Corrupted Signal
Rhythm | Unstable Breakcore Patterns | Sudden Syncopation
Harmony | Bright Euphoric Chords | Emotional Resolution
Synth | Hyper Saw Stack | FM Leads | Chiptune Layers
Bass | FM Growl | Fast Reese | Punchy Sub
FX | Digital Glitches | Buffer Stutters | Data Corruption | Reverse Impacts
Vocals | Female Lead | Robotic Verse Processing | Powerful Clean Chorus
Dynamics | Chaotic Verses | Massive Chorus Release
Priority | Contrast
Motion | Constant Escalation
Mix | Ultra Wide Chorus | Focused Verse
Mood | Digital Instability to Euphoria
Structure | Corrupted Verse | Anthemic Chorus | Final ClimaxWhat to notice:
- Vocals, Dynamics, Mix, Mood and Structure all reinforce the same sectional arc.
Contrastis the governing Priority rather than a specific timbre.- Density works here because the fields agree about the direction of travel.
4. Liquid Drum and Bass baseline
Section titled “4. Liquid Drum and Bass baseline”I use this focused prompt as a baseline beside the more complex fusions. It separates bass movement, drum behaviour, development and emotional direction without adding another genre.
Genres | Liquid Drum and Bass
Tempo | 174 BPM
Intro | Atmospheric | Liquid Flow
Bass | Bouncing Warm Reese | FM Growl | Sub Bass
Melody | Rhodes Stabs | Call and Response
Harmony | Cinematic Synth | Suspended Chords
Rhythm | Rolling Liquid Breaks | Full-Time Drum and Bass
Textures | Vinyl Dust | Evolving Pads | Granular Wash
Drums | Rolling Amen Variations | Ghost Notes | Tight Breaks
Vocals | Female Lead | Relaxed Vocal Delivery | Natural Phrasing
FX | Reverse Swells | Tape Stops | Filter Throws
Dynamics | Long Crescendos | Sudden Silence
Priority | Driving Two-Step | Continuous Forward Motion | Never Halftime
Motion | Constant Evolution
Mix | Wide Stereo | Controlled Sidechain | Warm Saturation
Mood | Motion through Hope
Structure | Constant Flow | Double Drop | Reflective Outro
Influence | 00's Liquid | Modern LiquidWhat to notice:
- The three Bass descriptors separate bounce, aggression and sub foundation.
- Rhythm, Drums and Priority share responsibility for uninterrupted full-time motion.
- Dynamics and FX articulate transitions without replacing the Kinetic Engine.
Using these prompts
Section titled “Using these prompts”When I reuse these prompts, I do not begin by copying the longest one. I begin with the responsibility I need:
- Choose the Anchor.
- Choose the Kinetic Engine.
- Add a Bridge if the styles need one.
- Promote only the non-negotiable behaviours to Priority.
- Add finish and structure after the musical identity is clear.
Then I listen. The next useful descriptor should answer something I heard, not merely make the prompt look more complete.
