Skip to content

Appendix A — Prompt Lexicon

This lexicon is the working grammar behind the prompts in this guide. It separates a musical idea into fields so that style, performance, development and priorities do not have to compete inside one undifferentiated list.

The fields are not commands with fixed meanings, and Suno does not require this format. I use it because it makes prompts easier to read, revise and compare.

Start with the few fields that carry the idea. Add another field only when it has a responsibility the existing prompt does not cover. Treat every description as a creative direction rather than a technical guarantee.

Category Primarily affects Use it to answer
Genres Overall style bias What musical traditions should frame the result?
Identity Relationship between styles Should the influences blend equally, compete, or form a clear primary/secondary hierarchy?
Influence Era, scene, or reference bias Which lineage or production vocabulary should colour the result?
Tempo Speed and energy envelope What pulse should organize the track?
Intro Opening gesture How should the track announce itself?
Bass Low-end character and movement What should carry weight, groove, and bass identity?
Melody Hooks and lead writing What kind of melodic motion should be memorable?
Harmony Chord language and harmonic atmosphere How should chords move and resolve?
Synth Synth architecture and lead timbre What electronic voice should dominate?
Rhythm Groove and temporal behaviour How should the beat move?
Drums Break, transient, and percussion detail What should the drum performance sound like?
Textures Timbre, surface, and spectral character What should the sonic material feel like?
Sound Design Transformation and synthesis behaviour How should sounds be constructed or reshaped?
Vocals Singer, delivery, and processing Who sings, how, and with what treatment?
FX Transitional and editorial gestures What punctuates changes and creates impact?
Dynamics Tension and release How should intensity change?
Motion Evolution over time How should the arrangement avoid stasis?
Priority Conflict resolution Which instructions must win when descriptors compete?
Mix Spatial and production finish How should the result be balanced and presented?
Mood Emotional colouring What should the track feel like?
Structure Arrangement tendencies How should sections unfold?

Use one semantic field per line:

Category | Descriptor | Descriptor | Descriptor

For consistency in new prompts, I normally use Genres and Textures. Source prompts are reproduced as written, even when they use a different label.

Order Field group Reason
1 Genres, Identity, Influence Establishes the stylistic frame and blend policy.
2 Tempo, Intro Establishes speed and the opening gesture.
3 Bass, Melody, Harmony, Synth Defines the main musical materials.
4 Rhythm, Drums Defines pulse, break behaviour, and transient detail.
5 Textures, Sound Design Defines surface character and transformation.
6 Vocals Defines singer, delivery, and processing.
7 FX, Dynamics, Motion Defines transitions and time-based development.
8 Priority Resolves conflicts among earlier instructions.
9 Mix, Mood, Structure Shapes presentation, emotional destination, and form.

This is a reading order, not a rule. Move fields when another sequence makes the musical logic clearer.

Level Meaning Example
Frame Broad stylistic bias `Genres
Property A musical feature to introduce `Melody
Behaviour A feature that changes over time `Motion
Constraint A condition that should not be traded away `Priority
Presentation The finishing character `Mix

Some descriptors can do more than one job. Their placement should reveal the responsibility they carry in the current prompt:

Descriptor type Default field Promote to Priority when…
Continuous forward movement Motion loss of momentum would break the concept.
Dreamlike atmosphere Mood the dream character must dominate competing genre cues.
Chip timbres Textures or Synth the chiptune identity must survive throughout.
Full-time drum and bass Rhythm halftime interpretation must be explicitly prevented.
Reflective outro Structure it is a required destination rather than an optional tendency.
Cohesive hybrid Identity style equality is essential to the concept.
Genres | [Primary Genre]
Tempo | [BPM]
Bass | [Movement] | [Sub Foundation]
Melody | [Lead or Hook]
Harmony | [Chord Language]
Rhythm | [Groove]
Drums | [Break Type] | [Detail]
Vocals | [Voice] | [Delivery]
Motion | [Evolution]
Priority | [Non-negotiable behaviour]
Mix | [Width] | [Colour]
Mood | [Emotional direction]
Structure | [Flow and ending]
Genres | [Genre A] | [Genre B]
Identity | Cohesive Hybrid | Equal Influence
[Anchor category] | [Anchor descriptor]
[Bridge category] | [Compatible bridge property]
Priority | [Anchor survives] | [Rhythmic constraint]
Motion | Continuous Evolution | Microvariation
Genres | [Style]
Intro | [Initial state]
Dynamics | [Low-state behaviour] | [Release behaviour]
Priority | Contrast
Mood | [State A] to [State B]
Structure | [Unstable section] | [Resolution section] | [Climax]
Confidence Moodboard meaning
High Strong, immediately legible creative association; a dependable source of ideas.
Medium Useful but context-sensitive; expect the surrounding tags to reshape it.
Low A speculative or wild-card association included because it may spark something interesting.

Confidence describes how clearly a phrase suggests a direction in this library. It does not measure technical correctness or guarantee that Suno will respond consistently.

These fields are useful when the established categories cannot express an important responsibility clearly. They are optional; most prompts will not need them.

Candidate category Could organize Example questions
Instrumentation Named instruments and ensemble makeup Which instruments should carry the arrangement?
Guitar Techniques Guitar articulation and performance language Should the guitar chug, tap, shimmer, scrape, or sustain?
Piano Language Keyboard touch, voicing, and phrase style Should the piano be percussive, lyrical, jazzy, or minimal?
Orchestration Distribution of musical roles across an ensemble Which layer enters when, and how should density grow?
Atmosphere Environmental and background character What world should seem to surround the song?
Spatial Design Depth, width, proximity, and movement in space What feels close, distant, narrow, wide, or mobile?
Narrative Arc Emotional or conceptual journey Where does the track begin and where should it arrive?
Contrast Strategy Deliberate differences between sections or layers What changes sharply enough to create drama?
Kinetic Engine The combined bass, rhythm, drums, pacing and dynamic tension that determine how a track moves and gathers energy What supplies momentum, controls pacing and shapes tension?
Anchor The musical identity that must survive Which melody, cadence, groove, timbre, or harmony defines the piece?
Bridge A property connecting source and destination styles What shared rhythm, articulation, or harmony makes the fusion plausible?
Palette A deliberately limited family of sounds Which colours belong, and which should be excluded?
Production Style Broad production character Should the result feel polished, worn, intimate, huge, dry, or saturated?
Performance Style Human delivery and articulation How should the parts be played or sung?